Ubisoft’s For Honor has just finished another round of Closed Alpha testing, this is the first test to not have a NDA and players were allows to livestream, record and talk about their experience with the game. It’s clear why Ubisoft decided against a NDA for this Closed Alpha, the game in it’s current state is amazing and is certainly worth showing to the public.
This Closed Alpha was focused on the multiplayer aspect of the game and only featured a handful of classes for each faction. There are three factions in the game: Knights, Vikings and Samurai. Each faction has four classes but the alpha limited this to two classes per faction, while this was limiting it did give players an idea of what to expect. Classes in the game fall into different categories such as “Heavy” or “Assassin” and it can be assumed that classes in each category will be similar.
For Honor features a unique combat mechanic that Ubisoft is calling the “Art of Battle”. It blends typical fighting game mechanics with a hack and slash style of combat so players can attack, block and perform combos on their opponents. Getting used to this is tricky but it feels very rewarding and players can expect difficult but well-balanced combat as a result.
Three gamemodes were featured in this Closed Alpha: Duel, Brawl and Dominion. Each mode can be played against AI and other players which allowed a lot of variation in games over the short test period. While each mode is different, they each allow players to battle using the Art of Battle combat mechanics. Duels are 1-on-1 fights and can feel much more rewarding that the 4v4 Dominion mode, the 2v2 Brawl mode works in a style similar to the Duels but on a slightly larger scale.
Based on what was shown in the For Honor Closed Alpha, this is going to be a very unique game that has a strong future on consoles and also PC. There were a few bugs and graphical issues but this was just an Alpha test and Ubisoft has plenty of work to on the game still.